By Andrew Braybrook
One of the
greatest features of Zzap was it's Diary of a Game section, very early on in Zzap career Andrew also did a diary
for his game Paradroid, and now he's back detailing his exploits for the game Morpheus. This diary is particularly
interesting, both from a technical (how certain effects are done) and a process (all the effects surrounding a
games development) point of view. I wonder how many readers these diaries inspired to learn how to program and
attempt to write their own games. I know from reading this diary myself while compiling it for the site, that I
was almost tempted to get out the 'ol C64 and start coding on it again (I'm sure the enthusiasm for that would
have died pretty quickly!). Anyway enough of the waffle, let's get on with the diary (there's enough of it to get
through).
Issue 23 March 1987 | |
Issue 24 April 1987 | |
Issue 25 May 1987 | |
Issue 26 June 1987 | |
Issue 27 July 1987 | |
Issue 28 August 1987 | |
Issue 29 September 1987 | |
Issue 30 October 1987 |
Thanks go out to Ashley over at Lounge Lizard Elite for letting me grab
Part 1 & 3 off his site