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Ash's C64 GFX version of issue 25's cover
Posted: Sun Jun 07, 2015 8:27 pm
by Iain
I decided to screen grab this from the demo as uploaded to Compunet and
described in issue 40
- Zzap Issue 25 cover as done by Ash on the C64
- Ash-Zzap.jpg (34.08 KiB) Viewed 89712 times
Very nice looking I think you'll agree!
You can get the C64 file along with others from their
demo disk on CSDB.
Re: Ash's C64 GFX version of issue 25's cover
Posted: Mon Jun 08, 2015 12:20 am
by andy vaisey
Considering it's age, not to bad at all.
I have a load of compunet stuff I downloaded from somewhere years ago and this was among it. I've seen it before, but nice to see it again!
Re: Ash's C64 GFX version of issue 25's cover
Posted: Mon Jun 08, 2015 7:27 pm
by Professor Brian Strain
Cool.
Oli did a tribute to this for issue 142 of Retro Gamer.
Re: Ash's C64 GFX version of issue 25's cover
Posted: Tue Jun 09, 2015 9:52 am
by Iain
Yeap, I've seen the Retro Gamer cover. Getting to issue 142 is pretty impressive. What's higher than that now in games mags, Edge?
- Retro Gamer Cover (issue 142) with Zzap!64 Cover (issue 25)
- Twitter-@C64Reloaded-Retro-Gamer-Cover-Zzap-64-Cover-Resized.jpg (145.23 KiB) Viewed 89674 times
From MC Grundy (
@C64Reloaded on Twitter)
Re: Ash's C64 GFX version of issue 25's cover
Posted: Tue Jun 09, 2015 7:40 pm
by andy vaisey
Oh, nice side by side!
Re: Ash's C64 GFX version of issue 25's cover
Posted: Thu Jun 11, 2015 5:52 pm
by Professor Brian Strain
GamesTM is 160+ too.
Re: Ash's C64 GFX version of issue 25's cover
Posted: Thu Jun 11, 2015 10:15 pm
by Lloyd Mangram
That Zzap! cover beats Retro Gamer hands down!
Re: Ash's C64 GFX version of issue 25's cover
Posted: Fri Jun 12, 2015 12:39 pm
by Professor Brian Strain
Lloyd Mangram wrote:That Zzap! cover beats Retro Gamer hands down!
The ZZAP one is great, but I really love how many classic ship designs Oli crammed into the new one.
Re: Ash's C64 GFX version of issue 25's cover
Posted: Wed Jul 15, 2015 9:04 pm
by CraigGrannell
I did a couple of my own many moons ago.
Not too bad, although I'd clearly not got a handle on dithering!
Re: Ash's C64 GFX version of issue 25's cover
Posted: Wed Jul 15, 2015 10:02 pm
by Iain
Not bad at all!
Re: Ash's C64 GFX version of issue 25's cover
Posted: Thu Jul 16, 2015 7:18 pm
by Professor Brian Strain
With the various converters/apps it should be much easier these days...
Re: Ash's C64 GFX version of issue 25's cover
Posted: Thu Jul 16, 2015 7:50 pm
by CraigGrannell
Metro Force One as shoved through the Retrospecs app:
Re: Ash's C64 GFX version of issue 25's cover
Posted: Fri Jul 17, 2015 4:12 pm
by Professor Brian Strain
There we go!
Re: Ash's C64 GFX version of issue 25's cover
Posted: Fri Jul 17, 2015 5:24 pm
by Iain
http://8bitartwork.co.uk/
Interesting sounding app, is there a PC or Android program that does similar?
I assume it adheres to the original GFX rules for the various machines?
Re: Ash's C64 GFX version of issue 25's cover
Posted: Fri Jul 17, 2015 6:13 pm
by CraigGrannell
I've no idea how closely. You'd have to ask @middaparka on Twitter.